Lifts

Blitz3D Forums/Blitz3D Programming/Lifts

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Has anyone managed to achive lifts ( vertically moving platforms ) in a First Person Shooter? and would they be so kind as to divulge how?
I ask because I get a problem, when I'm in collision contact with a lift, I parent the player to the lift so that it moves with the lift, but because of applying gravity I fall into the lift and then get projected upward at about a million miles per frame.
I've tried allsorts of techniques to get round the problem, although none work as truly desired.
Any assistance would be welcome.