Nice four-pointed star, wanting to port into Maya

Miscellaneous Forums/Graphics Showcase/Nice four-pointed star, wanting to port into Maya

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To start off, before going with the 3D models for the program, I'll just add this background to the 2D model to see what it looks like as a stationary animated program, then I'll continue with the 3D phases of this program.

To answer your question about a flight sim, I am holding off on the DodgeFlight project so I can actually use other programs to study 3D animation and making the best environments for 3D objects, and how to interact with them. It's a long shot, but at least it's a great start.