Nice four-pointed star, wanting to port into Maya

Miscellaneous Forums/Graphics Showcase/Nice four-pointed star, wanting to port into Maya

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Here's also the background that I plan to use, I just did this in the combination of TerraGen and PSP X. It should compliment the star just fine, as the sunlight is set just in the right position for the star's shading. Of course, the image is bigger than this to use for the actual program. I'll have to see how doing all of this in Maya will handle. I think Maya PLE will also do what TerraGen will, but you just have to make the terrain from scratch unlike TG. This may be a little complex, but to make a 3D environment and an interactive animation, that's going to take a while.