Wisp Engine (ISO simplified)

BlitzMax Forums/BlitzMax Programming/Wisp Engine (ISO simplified)

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

ez, left click to increase wall index, right click to decrease wall index - s save - l load - I tho i put that at top of source.

if thats all you wanted from editor simply comment out this line
currentMap.CenterOn(mySpriteHolder.sprite.position)

its a couple of lines above the main loop.

BTW i noticed i didnt put that in source, sz.

EDIT:
ummm dont worry if that didnt work i'll fix it later.


this is a bit unstable at the mo. i did code this late at night. i'll get some sleep and try to fix it with a new release.