Generic OO Blitz Game Engine Core...

Miscellaneous Forums/General Discussion/Generic OO Blitz Game Engine Core...

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I settled with the following conclusion:

-I will use BlitzMax, because it has VERY good interaction with external libs.

-I will use types, because I like the "." separator.

-I am not going to bother with this "generic class" nonsense, and will make very conservative use of inheritance and methods.