Averaging Gradius

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http://video.google.com/videoplay?docid=-6319232697593965117&q=gradius

An interesting video showing how fifteen different people play the first level of Gradius... simultaneously.

It's kind of neat, from a game design perspective. You could record a bunch of people playing your game, and play it back in this same manner, and figure out where people are likely to be at any point so you can design attacks to target those areas. :-)

Unfortunately, it would only work easily with games on rails like this, where you're forced forward at a specific rate. Maybe though, you could record positions of players in an FPS at specific intervals, and stick colored transparent models at those locations and then walk through the level to see where they traveled.