JV-ODE Physics Thread 6

Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics Thread 6

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Assuming for trimeshes you mean static scenery, drop them into a subspace and disable internal collisions for that.

ODE_world=dWorldCreate()
ODE_space=dHashSpaceCreate(0)
ODE_scenery_space=dHashSpaceCreate(ODE_space)
dSetInternalSpaceCollideMode(0)

And create your trimeshes in ODE_scenery_space instead of ODE_space. Create your moving objects in ODE_space so they collide with each other.