DirectX Greyscale that works

BlitzMax Forums/BlitzMax Beginners Area/DirectX Greyscale that works

Thank you for the effort im trying arround with the Modulate Modes but im just wondering how to use it the way that it was used in blitz3d. i mean that it wont erase whats behind. Just multiply so darker gets darker and lighter lighter. Its just what i need. can someone aim me in the right direction?