DirectX Greyscale that works

BlitzMax Forums/BlitzMax Beginners Area/DirectX Greyscale that works

MODULATE2X
PrimaryDevice.device.SetTextureStageState(0, D3DTSS_COLOROP,D3DTOP_MODULATE2X)

MODULATE4X
PrimaryDevice.device.SetTextureStageState(0, D3DTSS_COLOROP,D3DTOP_MODULATE4X)

NormalMode
PrimaryDevice.device.SetTextureStageState(0, D3DTSS_COLOROP,D3DTOP_MODULATE)