Getting font size before initializing graphics

BlitzMax Forums/BlitzMax Programming/Getting font size before initializing graphics

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well..one slightly ugly solution might be to create the display
for single purpose of grabbing that info..

graphics(640,480,0)
*GetFont Data*
endgraphics()
*Rest of the Proggy*
end

this should result in the window poping up for
a second or two..but i imagine this isnt too annoying,
anyway..you can use this kludge until someone tells
you how to do it cleanly ;)