we want the moon on a stick.
Not to sound rude but have you done anything on the OpenGL version of the texturedPoly lib? I get an "unhandled exception:Attempt to access field or method of Null object" when trying to run your example code in OpenGL. Works fine as a cake in DX.
Not to sound rude but have you done anything on the OpenGL version of the texturedPoly lib? I get an "unhandled exception:Attempt to access field or method of Null object" when trying to run your example code in OpenGL. Works fine as a cake in DX.