Its a full on scrolling platform game, the levels are rather large and need to be redrawn each frame, I'm afraid.
For now i've overcome the problem using maths related to each tile- a function returns the height of the tile depending on where along the local X axis the player is standing :)
For now i've overcome the problem using maths related to each tile- a function returns the height of the tile depending on where along the local X axis the player is standing :)