For the thing, with the fullscreen issue is right, for this you have to make it via IGLass and then maybe like this:
instead of the DrawText commands you could use the IGlass things.
Graphics 800,600,32,-1 Global EndApp:Byte = False Repeat If (AppTerminate() = True Or KeyHit(Key_Escape) = True) And EndApp = False Then EndApp = True EndIf If EndApp = False Then DrawText "This is a Test",20,20 Else GetEndRequest() EndIf Flip Cls Forever Function GetEndRequest() DrawText "Really Quit !",400,300 DrawText "(Y)es or (No)",400,320 If KeyHit(Key_Y) Then End If KeyHit(Key_N) Then EndApp = False EndIf End Function
instead of the DrawText commands you could use the IGlass things.