Dragging Window = Halted Execution

BlitzMax Forums/BlitzMax Programming/Dragging Window = Halted Execution

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

well, if you stick your rendering/logic etc in a seperate thread etc, you can have it so that if someone drags the window around for like an hour (or less:P) it will still all update and you wont timeout (there was an example of this on one of the purebasic forums, opengl cube with threading i think it was)

(however if you want it crossplatform you will have to work out how todo it on all of course but i think its a better solution)