Say I have two greyscale hightmaps and before I make a terrain out of them, I need to mix them into one texture, maybe 50% of one and 50% of the other. How can this be done?
I'd assume I'd have to create a new texture, and go into it's buffer, but im lost beyond that.
I'd assume I'd have to create a new texture, and go into it's buffer, but im lost beyond that.