of course when you render with two cameras, you may get "dead" meshes, although I guess this has nothing to do with the mesh, but only with the camera.
having multiple cameras rednering the same CameraViewPort doesn't make much sense.
CameraProjMode is the official command to activate/deactivate cameras.
having multiple cameras rednering the same CameraViewPort doesn't make much sense.
CameraProjMode is the official command to activate/deactivate cameras.