Sorry for not reading your original post more carefully.
As discussed in the other thread you just need to roll your own StringIO functions that perform the same as b3d:
Surely theres a way to simply read a string from a file without knowing its actual length!!! if not im gonna be real dissapointed with bmax!
As discussed in the other thread you just need to roll your own StringIO functions that perform the same as b3d:
Function ReadBBString$(stream:TStream) Local bytes=stream.ReadInt() If bytes Return stream.ReadString(bytes) End Function Function WriteBBString(stream:TStream,text$) stream.WriteInt text.length stream.WriteString text End Function