JV-ODE: Break my tables!

Blitz3D Forums/Blitz3D Userlibs/JV-ODE: Break my tables!

Hmm... harder than I thought...

Sorry for harassing you guys, just tell me to shut up..

If not, How can you control the root (first) joint in a chain of joints?

Examples:
- If I create a rope made out of ball/socket joints, how can I move the start/top of the rope?
- More appropreate: Let's say my hierarchy of joints is used for a ragdoll. How can I MOVE the ragdoll by assigning one of the joints or bodies as a root and set it's position?

I've tried hacking away in the zombie demo, but either head remains in place while his body drops (sick neck stretch!) or he goes in some eleptic state.. I can't reposition the joint. So I've tried repositioning the root body or it's geometry only but all this don't work :(

any hints appreciated!

danny.