bloody 'ell how did you manage that glgraphics and create canvas fails *totally* with a 6600gt I could get a convext with a fx5200 but canvas's (canvii??) failed to make a depth buffer...
seems strange cause I've compiled sdl code that works in windows and linux without source changes.
I've also run win32 compiled exe's in linux and they have run perfectly
anyhow this takes away from the fantastic achivement thats the web cam module if only brl took the nvidia/linux problem seriously then people would *use* it...
seems strange cause I've compiled sdl code that works in windows and linux without source changes.
I've also run win32 compiled exe's in linux and they have run perfectly
anyhow this takes away from the fantastic achivement thats the web cam module if only brl took the nvidia/linux problem seriously then people would *use* it...