ode physics editor

BlitzMax Forums/BlitzMax Programming/ode physics editor

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http://www.chris-camacho.com/index.php?option=com_docman&task=doc_details&gid=10&Itemid=26

early version here, fairly functional

I've got callbacks in max sussed now so I can implement
different surface behaviours

I'm trying to think of the best way to implement this
Surface A B C
      A 1 2 3
      B 4 5 6 Behavour
      C 7 8 9

if contact with surface A and C use behavior 3
but behaviour 4,7 and 8 are the same as 2,3 and 6
Whats the best way to deal with this?

anyone got any neat ideas?

I'd be interested to hear feedback about the editor for this and ideas on tutorials you'd like to see please contact me through my website