CallDLL

Blitz3D Forums/Blitz3D Programming/CallDLL

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CallDLL is the "old" technique for calling a DLL, you should use decls instead... see this for kernel32 declarations http://www.blitzbasic.com/codearcs/codearcs.php?code=1180

look under spec and utils for information about dlls and userlibs.

If I remember well about CallDLL, you should not put ".dll" in the first parameter and if you declare a in_bank you should declare as well a out_bank, you can put 0 as parameter if you don't use one of these.

hope this helps