Yes, cubes are 2x2x2 (-1,-1,-1) to (1,1,1). Sphere's are radius 1 too.
Graphics3D 800,600,32,2 cam=CreateCamera() PositionEntity cam,0,0,-50 CameraZoom cam,20 light=CreateLight() TurnEntity light,45,45,0 corner1=CreateSphere() : ScaleEntity corner1,0.1,0.1,0.1 : PositionEntity corner1,-1,-1,-1 EntityColor corner1,255,0,0 : EntityOrder corner1,-1 corner2=CreateSphere() : ScaleEntity corner2,0.1,0.1,0.1 : PositionEntity corner2,-1,-1,1 EntityColor corner2,255,0,0 : EntityOrder corner2,-1 corner3=CreateSphere() : ScaleEntity corner3,0.1,0.1,0.1 : PositionEntity corner3,-1,1,-1 EntityColor corner3,255,0,0 : EntityOrder corner3,-1 corner4=CreateSphere() : ScaleEntity corner4,0.1,0.1,0.1 : PositionEntity corner4,-1,1,1 EntityColor corner4,255,0,0 : EntityOrder corner4,-1 corner5=CreateSphere() : ScaleEntity corner5,0.1,0.1,0.1 : PositionEntity corner5,1,-1,-1 EntityColor corner5,255,0,0 : EntityOrder corner5,-1 corner6=CreateSphere() : ScaleEntity corner6,0.1,0.1,0.1 : PositionEntity corner6,1,-1,1 EntityColor corner6,255,0,0 : EntityOrder corner6,-1 corner7=CreateSphere() : ScaleEntity corner7,0.1,0.1,0.1 : PositionEntity corner7,1,1,-1 EntityColor corner7,255,0,0 : EntityOrder corner7,-1 corner8=CreateSphere() : ScaleEntity corner8,0.1,0.1,0.1 : PositionEntity corner8,1,1,1 EntityColor corner8,255,0,0 : EntityOrder corner8,-1 cube=CreateCube() sphere=CreateSphere() EntityColor sphere,0,0,255 EntityOrder sphere,-2 RenderWorld() Flip Delay 2000 While Not KeyHit(1) MoveEntity cam,0.1,0.01,0 PointEntity cam,cube RenderWorld() Flip Wend