Sky Issues

Blitz3D Forums/Blitz3D Programming/Sky Issues

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thanks guys it looks much better lol.

i can just see the join lines where the textures are though is there away to avoid this?

I done EntityOrder skybox,1 is this right so it gets drawn first?

My sky box is in the same postion as my camera, not sure what you ment Mustang about your skybox can be sized 1*1*1, my textures are 512x512 so thats what i have scaled my mesh to.

It all looks better apart from the texture seams.