GridWars a GeometryWars:RE BlitzMax experiment

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Mark,

You really need to deal with the bullet issue as it spoils the game for me. They must move faster than the ship or at least add the ships velocity to the bullet when fired. The simple reason being that if you're moving fast in one direction you can't clear the way ahead cos you're moving as fast as the bullets.

Other than that ... this is very nice work. Must find someone who's got the original!!