CopyMesh and AddMesh problems

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The documentation leaves something to be desired when it comes to clarifying the differences between brushes applied to entities and meshes and how they interact. Although I have a rough understanding, the devil is in the detail. Anway an entity brush can not really be applied to a mesh when it is copied, since there may be many entities for a given mesh and they may all have different brush properties. This two level brush system does give you more flexibility though.