The first "fixes" for the screwed up starfarce had people unplugging their optical drives and running different types of cd faking software to get a game to work.
So again, not effective at preventing software piracy. As long as people are willing to go to such extremes to use illegal software (never mind the honest buyer who just happens to have a PC configuration that starforce disagrees with) there's no way to prevent it.But that still leaves the question unanswered about why Ubi and LEGO seem so intent on using copy protection on a freely distributable game. Doesn't that go against the whole idea of having freely distributable software in the first place? Why on earth would you want such a game to be protected from copying?!?
Who's got the Starforce drivers on their system but does not realise it?
I used to. I had to remove them to get Civilization IV (which is SafeDisc protected if memory serves) to work. I think it's brilliant how one copy protection scheme will determine that a competeing copy protection scheme is a circumvention device. And ofcourse only honest buyers have to worry about that, as all the h4xx0rz have protection-less games. Sigh.