hi
yes using a .dll if you code using c, then you could setup a hook using SetWindowsHookEx() using WH_CALLWNDPROCRET or WH_CALLWNDPROC hook then you could process the messages before or after blitz+ gets them.
somthing this this
where GLOBAL_HOOKED_MESSAGE_WINPROC_RET is a callback, ie.
kev
yes using a .dll if you code using c, then you could setup a hook using SetWindowsHookEx() using WH_CALLWNDPROCRET or WH_CALLWNDPROC hook then you could process the messages before or after blitz+ gets them.
somthing this this
HHOOK HookRET = SetWindowsHookEx(WH_CALLWNDPROCRET,GLOBAL_HOOKED_MESSAGE_WINPROC_RET,0,GetCurrentThreadId());
where GLOBAL_HOOKED_MESSAGE_WINPROC_RET is a callback, ie.
LRESULT CALLBACK GLOBAL_HOOKED_MESSAGE_WINPROC_RET(int code,WPARAM wParam,LPARAM lParam){ if(code<<HC_ACTION){ return CallNextHookEx(HookRET,code,wParam,lParam); }else{ CWPRETSTRUCT *msg = (CWPRETSTRUCT*)lParam; // process you hooked events here } }
kev