cell shading fx

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ive seen people get cell shading effects in blitz 3d can anyone give me an example of how to pull this off. im doing a transformers game and cell shading would make it look just like the cartoon which would be great!

before anyone says look in the code archives i have and they all seam to copy the mesh and colour it black to give black out lines which is slow and really quite ugly. i have quite dtailed model running around so copying them all for a cell effect wouldnt work. any ideas anyone?