The bone-weight is not setable by any function in Blitz3D
you can set it in Animationeditors (not in all)
and the weight regulates the moving of the vertexes by the bone.
I use now the max. weight of 1.0 for all settings of a weight in AnimB3D.
For reading from an other Editor that handles weight over 1.0 I show them in a special color.
you can set it in Animationeditors (not in all)
and the weight regulates the moving of the vertexes by the bone.
I use now the max. weight of 1.0 for all settings of a weight in AnimB3D.
For reading from an other Editor that handles weight over 1.0 I show them in a special color.