I don't beleive they can be copyrighted because you can't draw a line between a very simple shader anyone can do and a complex one. Just like nobody can copyright
Shaders often include code that is similar to a lot of others so only small parts could be copyrighted in the first place, and then it can be argued anyone can type them up depending on what they like to see in terms of ingame effects. I can understand game media that can be copyrighted such as models and textures but i know ideas and bits of code cant be copyrighted. Anyone know better?
Print "Say hello to my attorney."because that can be typed up by anyone and you cant draw a clear line between what is complex enough to be legible for copyright and what isn't. Unless there are some insanely complex accuracte guidelines for every programming language there is?
Shaders often include code that is similar to a lot of others so only small parts could be copyrighted in the first place, and then it can be argued anyone can type them up depending on what they like to see in terms of ingame effects. I can understand game media that can be copyrighted such as models and textures but i know ideas and bits of code cant be copyrighted. Anyone know better?