Here's an interesting bit of info on the subject that I found...
Two ways to play with this:
1) CameraZoom -- tinker with the settings and you'll get closer to what looks like an iso view while still retaining all b3d's 3d functionality.
2) CameraProjMode -- set it to 2 and you've got a proper iso perspective -- but you lose a bit of functionality. Blitz terrains, for one, become unusable.
1) CameraZoom -- tinker with the settings and you'll get closer to what looks like an iso view while still retaining all b3d's 3d functionality.
2) CameraProjMode -- set it to 2 and you've got a proper iso perspective -- but you lose a bit of functionality. Blitz terrains, for one, become unusable.