How to add transparent "glass" effect?

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Hi Naughty Alien,

I usually use maplet and milkshape3d.
1. Could I do so in milkshape3d (ie. assigning 19 windows to 1)?
2. From BB forum, I learn that .max is specific to 3DSMAX. When models are exported to .3ds, all related information would go away (eg. lighting, shadow, etc.). Do you mean that only transparency information of .max will be remained in .3ds? (Could you tell what command menu should be select?)

Thanks in advance.
Sammy
:)