A new zip is up with two examples in it now. The one shown above and another one with a ship you can move around and fire. It uses acceleration.
Sprites using angle and velocity
BlitzMax Forums/BlitzMax Programming/Sprites using angle and velocityThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.