Loadanimimage and Flipmesh commands question

Blitz3D Forums/Blitz3D Beginners Area/Loadanimimage and Flipmesh commands question

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@seferey
If you want to create a 3D shere mesh and animate it, that is, move it around in a predefined pattern, you have to use the Entity Animation series of commands to accomplish it (see the Blitz Help index). As Matty said, LoadAnimImage is 2d, and doesn't apply to a mesh, etc, in the 3D world.

For any further help, you need to specify just what you are trying to do.