Mouse pointer moving in 3D plane?

Blitz3D Forums/Blitz3D Programming/Mouse pointer moving in 3D plane?

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Picking is problematic if you are doing a bunch ever frame and/or if there is really detailed geometry for the pick to account for. Just one a frame is no big deal, and if your game is set in space then the pick isn't doing anything particularly complicated.

Plus, it occurred to me that my method requires a pick anyway. Even if you don't use a pick to get the coordinates, you still need to determine what entity was selected. Thus, you might as well snag the coordinates from the pick.