yeh same layer, i have found you have loads of stuff in different layers
WORK ON A COPY OF OBJECT :)
skelegons, just give them a surface name so you can delete them from the the mesh when you have converted to bones
this will avoid texture problems
im still looking into it , wow you have been playing with layers ;)
WORK ON A COPY OF OBJECT :)
skelegons, just give them a surface name so you can delete them from the the mesh when you have converted to bones
this will avoid texture problems
im still looking into it , wow you have been playing with layers ;)