Hi,
reminds me of ebonstar on the amiga. Except they used lines for the matrix.
I like the soundeffects. Dunno how the game is as i can't steer it with my mouse/keyboard.
As it's a vector game. How about antialiasing it? If using openGL:
glEnable GL_LINE_SMOOTH; glHint GL_LINE_SMOOTH_HINT, GL_NICEST
glEnable GL_POLYGON_SMOOTH; glHint GL_POLYGON_SMOOTH_HINT, GL_NICEST
Greetings,
taumel
reminds me of ebonstar on the amiga. Except they used lines for the matrix.
I like the soundeffects. Dunno how the game is as i can't steer it with my mouse/keyboard.
As it's a vector game. How about antialiasing it? If using openGL:
glEnable GL_LINE_SMOOTH; glHint GL_LINE_SMOOTH_HINT, GL_NICEST
glEnable GL_POLYGON_SMOOTH; glHint GL_POLYGON_SMOOTH_HINT, GL_NICEST
Greetings,
taumel