here is the full code (I had actually added objects and made link type TLink - sorry should have posted this before)
I'm getting an unhandled exception error where I assign nextball=TBall(link.nextlink().value()) - not on the first iteration, usually the 4th time.
I dont understand how this could happen when the code should only enter the while loop if link AND link.nextLink() arent NULL?
Method ShapeSearch() 'Link for 'current' Path Local link:TLink 'Link for adjacent paths to test against Local prevPathLink:TLink, nextPathLink:TLink 'Balls for 'current' path Local currentBall:TBall, nextBall:TBall 'Balls for adjacent paths to test against Local prevPathBall:TBall, nextPathBall:TBall 'Link to first element in list link=ballList.FirstLink() prevPathLink=previousPath.ballList.firstLink() nextPathLink=nextPath.ballList.firstLink() Local count:Int=0 'DebugStop 'As long as there are 2 balls in current path, and either the previous or next path have one While link And link.nextlink() And prevPathLink Or nextPathLink count:+1 currentBall=TBall(link.value()) nextBall=TBall(link.nextlink().value()) 'Unhandled exception here If currentBall.colour=nextBall.colour If prevpathLink prevPathBall=TBall(prevPathLink.value()) If currentBall.colour=prevPathBall.colour RemoveLink(prevPathLink) RemoveLink(link) RemoveLink(link.nextlink()) EndIf EndIf If nextPathLink nextPathBall=TBall(nextPathLink.value()) If currentBall.colour=nextPathBall.colour RemoveLink(nextPathLink) EndIf EndIf link=ballList.firstLink() prevPathLink=previousPath.ballList.firstLink() nextPathLink=nextPath.ballList.firstLink() Else link=link.nextLink() prevPathLink=prevPathLink.nextLink() nextPathLink=nextPathLink.nextLink() EndIf Wend EndMethod
I'm getting an unhandled exception error where I assign nextball=TBall(link.nextlink().value()) - not on the first iteration, usually the 4th time.
I dont understand how this could happen when the code should only enter the while loop if link AND link.nextLink() arent NULL?