Very strange it worked that time. Somehow the first time it screwed up because I played with the keys first and then the gamepad. Anyway, that's fun ... no deadzone problems with this one. However, I'd find the game more enjoyable with no inertia as in the original. It makes dodging things a chore by comparison but it's cool that you made it a bit of your own with that. Good job ... especially the bouncing particles etc...
Neon Blast
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