Copying from one image to another

BlitzMax Forums/BlitzMax Beginners Area/Copying from one image to another

If you want to do it with your own OpenGL code, you can use:

glTexSubImage2D()

which will allow you to upload a rectangular portion of a pixmap at a given coordinate into an EXISTING image/texture. You probably can only do it if you make your own textures, but it doesn't require all the for-next loop malarky.