You can't set image alpha in B2D, B3D or B+ using Drawimage.
In BlitzMax use the setblend ALPHABLEND command with setalpha 0.n
<edit> P.S. Somebody will post to suggest using a 2D in 3D lib like NSprite2 or SpriteCandy. An alternative is to alpha the image yourself using writepixelfast commands or you can use the B2D Extended DLL.
In BlitzMax use the setblend ALPHABLEND command with setalpha 0.n
<edit> P.S. Somebody will post to suggest using a 2D in 3D lib like NSprite2 or SpriteCandy. An alternative is to alpha the image yourself using writepixelfast commands or you can use the B2D Extended DLL.