I used something like this in my last program
This would get it out to the nose of my ship,then I started my accelerate and stuff.of course my ship was midhandled.
Later,
mudcat
if fired=1 bulletx=shipx+cos(ship_angle)*half_the_length_of_ship bullety=shipy+sin(ship_angle)*half_the_length_of_ship endif
This would get it out to the nose of my ship,then I started my accelerate and stuff.of course my ship was midhandled.
Later,
mudcat