VRAM requirements

Blitz3D Forums/Blitz3D Programming/VRAM requirements

Well 1, 2 or 4 MD VRAM is really very out of date. I think most cards with eg. 4 MB are not supported by Direct3D. A lot of Games that are released today do require 256 MB or even more. I think it's ok to expect there are at least 64 MB if you plan to use DirectX 7 to its imits. If you really want to do something for retro hardware, you might think about to use a software renderer instead, that doesn't care about VRam.

Well in your calculation it seems you forgot there's doublebuffering, so you maybe need to double those numbers.