thanks for the demo Eurythmia.
It reminds me, Fredborg's entry for the water contest lacked realism because the texture just scrolled, apart from that it was brilliant work, but affecting the UVs like this can really improve the effect of moving water, without using up cpu power.
nice one!
It reminds me, Fredborg's entry for the water contest lacked realism because the texture just scrolled, apart from that it was brilliant work, but affecting the UVs like this can really improve the effect of moving water, without using up cpu power.
nice one!