limits of .b3d format

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What are the limitations of the b3d format?

ive been modeling characters in cinema 4d then using ultimate unwrap 3d to texture and convert to b3d but i seam to lose my groups and smoothing is there a way of doing this and is there any limitations i should know about. i working on some content packs which a number of people have shown interest in but i get problems when converting to b3d so any help would be great.

thanks

Pete