I wish these bugs to be fixed first before 3D:
* windowed mode: running another fullscreen app trashes my blitzmax app graphics if my blitzmax app is windowed.
* mouse lag bug under dx: this is a known bug and most commercial games work around it. I would like Blitzmax to work around it also.
Then in the spirit of this thread, I would like Mark to take a close look at Unreal 3 engine technology and make a 3D engine with similar attributes and leave the art path to us.
I consider Blitzmax 3D being a real opportunity for BRL to show some cojones and really go hell for leather with future rendering technologies.
* windowed mode: running another fullscreen app trashes my blitzmax app graphics if my blitzmax app is windowed.
* mouse lag bug under dx: this is a known bug and most commercial games work around it. I would like Blitzmax to work around it also.
Then in the spirit of this thread, I would like Mark to take a close look at Unreal 3 engine technology and make a 3D engine with similar attributes and leave the art path to us.
I consider Blitzmax 3D being a real opportunity for BRL to show some cojones and really go hell for leather with future rendering technologies.