thanks all...
this seems to work halfway decently but the model is rotated around on the Y axis 180 degrees. hmm. also, entityroll limiting isn't working, it's still rolling over.
this seems to work halfway decently but the model is rotated around on the Y axis 180 degrees. hmm. also, entityroll limiting isn't working, it's still rolling over.
Function moveplayer() xm = MouseXSpeed() xy = MouseYSpeed() xs = xs + xm xs = xs * .9 px# = px# + xm * .005 py# = py# + xy * .005 px# = px# * .9 py# = py# * .9 TranslateEntity player,px,0,-py If EntityRoll (player) > -90 Or EntityRoll (player) < 90 RotateEntity player,0,0,-xs EndIf MoveMouse centerx,centery End Function