banking

Blitz3D Forums/Blitz3D Beginners Area/banking

The above function has nothing to do with rotations ?!

Best to create a pivot then parent the Player to this pivot. You can then perform the yaw rotation on the pivot and the roll rotation to the Player.

The just ensure that the entityroll( Player ) is >-90 and < 90 degrees.

I'll show you what I mean later if you explain what type of game you are doing.

Stevie