"Impact Radar" ala shooter, HELP!

Blitz3D Forums/Blitz3D Programming/"Impact Radar" ala shooter, HELP!

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Stevie G's solution would be easiest, but it doesn't need to be a sprite. You can rotate meshes as well. Just point the arrow 'up' on the screen (so it's Z axis is pointing 'up') and then rotate the arrow mesh around it's Y axis the DeltaYaw amount.