The shot I posted is from XL-R8R demo we did after 3DMark2000... I have done at least something for every 3DMark, but 2001 was extra cool because I had the playable car game which I did completely design & gfx & particle wise... but 3DMark03 was cool too because I got a chance to do wwII stuff (wwII flight simulator game test).
But the Blitz06 planet athmosphere demo will be also very cool, I've been making maps for it last day or two and coding starts today evening. If all goes well it will be very nice looking indeed... I have few new ideas I want to try out, sort of expand the basic explanation I gave you.
Stay tuned.
But the Blitz06 planet athmosphere demo will be also very cool, I've been making maps for it last day or two and coding starts today evening. If all goes well it will be very nice looking indeed... I have few new ideas I want to try out, sort of expand the basic explanation I gave you.
Stay tuned.